Okay, so I had this crazy idea to make a digital version of this Stephanie Slemer lady, just for fun, you know? I’m not a pro at this stuff, but I like messing around with tech and seeing what I can make happen.
Getting Started
First thing I did was try to find out everything I could about Stephanie. I mean, everything. Scoured the internet, found some old articles, social media, whatever I could get my hands on. It was like being a detective, but with way less cool trench coat action.
I started collecting data.
- Gathered photos – the more the merrier, right?
- Found some videos of her speaking – this was gold for figuring out her voice and mannerisms.
- Even found some old blog posts and interviews – gotta get that personality down!
Building the Model
Next up, the techy part. I decided to use some AI tools I found online – again, not a pro, just winging it here. I fed all the photos into this program that’s supposed to create a 3D model. It was kinda wonky at first, looked more like a Picasso painting than a person. But after tweaking and adjusting, it started to resemble Stephanie. Slowly. Very slowly.
The voice was a whole other beast. I used another AI tool, one that lets you clone voices. I uploaded all the audio clips I had, and it started spitting out sentences in what was supposed to be Stephanie’s voice. Let me tell you, the first few tries were…creepy. Like, robot-demon creepy. But, I kept at it, feeding it more data, adjusting settings, and eventually, it started sounding a bit more human, a bit more like her.
Then came the personality. This was the hardest part, honestly. I tried using a chatbot builder, feeding it all the text data I had collected. The goal was to make it talk and respond like Stephanie would. This part took forever, and honestly, it was a lot of trial and error. I’d ask it questions, see how it responded, and then tweak the settings based on what I knew about the real Stephanie.
Putting It All Together
After weeks of this, I finally had all the pieces. A 3D model, a somewhat-convincing voice, and a chatbot brain. Now to put them all together. I found this other program that let me integrate everything. It was like playing Frankenstein, but with way less lightning and way more coding. Or, well, dragging and dropping, since I’m not a coding whiz.
Finally, I had it – a digital Stephanie Slemer. It wasn’t perfect, not by a long shot. The model was still a bit off, the voice was sometimes robotic, and the chatbot? Let’s just say it wouldn’t be passing the Turing test anytime soon. But, it was something. It was my weird little digital creation, and I had made it from scratch. Mostly.
I showed it to a couple of friends, and their reactions were…mixed. Some were impressed, some were weirded out, and one just laughed for a solid five minutes. I get it, it’s a strange project. But hey, I learned a lot, had some fun, and now I have this quirky digital Stephanie to show for it. And that’s got to count for something, right?
What I’d do differently?
- Probably spend more time on the model. Get better photos, maybe.
- Find a way to make the voice less robotic.
- Definitely refine the chatbot more. Way more.
But all in all, it was a fun ride, and the result is good enough for me.