This here talk is about that bdg3 medium toughness, you hear? That’s what they call it, bdg3, fancy name for that game my grandson plays all day long. Medium toughness, that’s what we gonna talk about.
Now, in that game, you got all them walls and doors and chests, right? Some is easy to bust open, like a rotten pumpkin. But some is tougher than a mule’s behind. That medium toughness, it ain’t no joke. You gotta hit it real hard to make a dent.
They say you need to do 22 damage, whatever that means. Sounds like a whole lotta somethin’ to me. 22 whacks with a stick, maybe? I don’t know. But you gotta do that much just to scratch the surface. Like tryin’ to chop wood with a butter knife, it ain’t gonna do much unless you swing it a whole mess of times.
- Medium Toughness: Gotta hit it with 22 damage or more.
- Greater Toughness: That’s even worse, gotta hit it with 50 or more!
If you ain’t doin’ that much damage, it’s like spittin’ on a fire, ain’t gonna do nothin’. You just wastin’ your time and effort. Better to save your strength for somethin’ you can actually break.
They got these things called spells, like magic, you see. Some of ’em are good for bustin’ through that medium toughness. One’s called Fireball, sounds like a whole lotta fire. Probably burns right through them walls. Then there’s another one, Shatter, sounds like it makes things explode. That oughta do the trick.
But if you ain’t got no fancy magic, you can still use good old-fashioned muscle. Like that Barbarian fella, he gets all mad and rages. He can probably smash through anything when he’s like that. Or you need to have someone in your team that has high strength, like Lae’zel or Karlach. They’re probably strong.
And get this, some things don’t like to be cut, so don’t try and use a sword. You gotta use a hammer or somethin’ that smashes. Like when you’re tryin’ to pound a nail, you don’t use a saw, you use a hammer. Same idea. Blunt weapons is good for smashin’ things.
And if you got them elemental weapons, like somethin’ that’s on fire or somethin’, that might help. I don’t know much about that, but it sounds like it would hurt more.
So, you gotta be smart about it, you see? You can’t just go around swingin’ at everything willy-nilly. You gotta figure out what works and what don’t. Like tryin’ to open a jar of pickles, you gotta find the right spot to pry it open.
Chests in that game, most of ’em are tough, too. Not them flimsy little things. You need someone strong to open ’em. Otherwise, you just gonna be standin’ there lookin’ silly.
And them cracked walls and traps? Same deal. You gotta hit ’em just right, or you ain’t gonna get nowhere. It’s like tryin’ to catch a greased pig, you gotta be quick and strong. They say that if they got that medium toughness or greater toughness, you gotta be extra careful.
So, to break that medium toughness stuff, you gotta hit it hard, use the right tools, maybe use some magic, and have someone strong on your side. It ain’t easy, but it can be done. You gotta be tougher than the stuff you’re tryin’ to break, that’s all there is to it. You just gotta figure out what kind of damage it needs and how much. Toughness and sturdiness, they call it, but it’s all the same to me. Just a pain in the neck if you ain’t prepared.
They got all these levels of toughness too, it is not just medium toughness. Sturdy, very sturdy, and more I reckon. Each one needs a different amount of damage. Like tryin’ to break different kinds of rocks, some are harder than others. You gotta know what you’re dealin’ with. They have a chart for this, but I didn’t see it. I just know that the higher the level, the harder it is to break. And you need to consider what type of damage when you are attacking.
So, that’s all I know about that bdg3 medium toughness. It’s a tough nut to crack, but you can do it if you’re smart and strong. Just remember what I told ya, and you’ll be bustin’ through them walls and chests in no time.
This bdg3 thing, it’s somethin’ else, ain’t it? But hey, at least it keeps my grandson outta trouble, I guess. Just wish he’d explain it to me a little better sometimes.